Game
Clever Titles Are Hard
8 years ago

Plans for v2.0.0


So the full demo has been out for a few days, and I have been getting some great feedback from people and I have a list of things to implement for the next version. Here are the main items on that list.

  • Graphics Overhaul:
    A lot of what people have been saying is that the graphics need work. For the next version, I will up the resolution and add a fullscreen option. I will also improve text font to make it more legible.

  • Stages:
    I am going to improve the textures for the background and objects in the first stage as well as adding at least one more stage onto it. The stages will each have a different theme with different mechanics.
    -Enemies, Bosses, and Traps (oh my!):
    I will greatly improve the boss rooms, with cool intros and health bars and the such, as well as adding several new kinds of enemies and traps, each with a different way to beat them. I think I will add power ups for your fireballs that add more mechanics. As for the traps, I will add many more like fireballs , crumbling platforms and more. As for the spikes, I will definitely make them much more visible.
    UI and more:
    I will be implementing HP ups, a pause screen and a title screen as well as much much more.

Thank you everyone for taking interest in my game, updates will be coming. Stay tuned!
-Jack



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Szayel Aporro Granz - Bleach

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!