Game
Catcher's


10 months ago

Please... Read Article... This is a serious topic...


Well, I will make this post in English because I think that the majority of people who follow the page speak this language, I would like to do it in Spanish but this is a topic in which I want the greatest possible participation from Catcher's followers.

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Well, I will start talking about this topic that I personally consider extremely important to discuss.

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As many of you already know, the Catcher's Demo is very close, I plan to release it on September 5, BUUUUUT I was thinking lately that the game IS NOT at its maximum potential, in terms of graphics and gameplay, so I concluded the following, if I make a Graphic IMPROVEMENT and an IMPROVEMENT in gameplay, I will be late, but in turn the DEMO is already ready... I was thinking of two options, publishing the DEMO as a "TECHNICAL DEMO", that is, this demo would technically be the way to show you the concept of mechanics that I want to implement, but this would be extremely different from the final result that I plan to create... This is where you come in as a community to help me decide.

Publish the TECHNICAL DEMO... Or delay said Demo

  26 votes Voting finished



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I continue with this

Damn, like a Ctrl+D

Lo dí todo

THE GAME IS OUT!

Endoesqueleto terminado

Five Nights at Friedrich's OST is now available to listen on Youtube! Go listen to the Night 5 music!! (And the other songs too) https://www.youtube.com/watch?v=ALM62_BiY2s&list=PL1TTurwrxLoMV4…

Descubrí que la subida de videos depende mucho del dispositivo jaja, se vienen grabaciones de mala calidad

Waos

v0.2.0 is OUT NOW!

This should be the final build of the game, where all major bugs should be fixed. If you want to play it for yourself or record it, THIS IS THE VERSION FOR YOU!

Discord became my Catcher's code documentation blog.