Bad news, we couldn't do any game development today and probably we probably won't be doing any tomorrow either. We've been having some issues (not development issues) hopefully we'll resume development Friday, though.
Please read the article for the newest development news. #PointerWorldPhase2 #PointerWorld #IndieGame #IndieDevs #GameDevs
Next up
So, we decided to remove the bananas skin and add these 4 new ones. #PointerWorldPhase2 #PointerWorld #IndieGame #IndieDevs #GameDevs
Here is our roadmap for the next few releases (and discontinuations) we have in mind! #IndieDevs #GameDevs #IndieGames #PointerWorld #Tomfoolery #PointerBeats #PointerWorldPhase4 #TomfooleryBeta #PointerWorldPhase5
Phase 1 (Version 1.0.0) is out! Here's what's new:
- Point system where you can earn points by:
- Creating new pointers (1 for each new pointer)
- Playing the game (10 points for every 10 seconds played
(Continued on another log)
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Here's how the shop's gonna look. Gonna stop for tonight, tomorrow we'll start working on the teaser trailer, then we'll continue game development
Fun fact: Pointer World now has 4,000+ blocks #PointerWorld #GameDevelopment #IndieDevs #GameDevs #Scratch #TurboWarp
Fun fact: Pointer World has 3,600 TurboWarp blocks of code and counting! #PointerWorld #GameDevelopment #IndieDevs #GameDevs #Scratch #TurboWarp
Hey guys! We just got a ton of extensions for TurboWarp, which itself is basically an upgraded version of Scratch. So just know that whenever we do something like this, we're getting ready for something big. #IndieDevs #GameDevs #Scratch #TurboWarp
So, these are the new backgrounds we're planning to put in the game. #PointerWorldPhase2 #PointerWorld #IndieGame #IndieDevs #GameDevs













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