Game
Belgrad: Y2K
7 years ago

Pop Quiz!


When making this game, there are things I have to cut. One idea for this game was to use trivia questions so obtuse, you’d need the internet or a wide knowledge of things that existed in the ’90s and before to solve them. I’ve decided against this for the final game.
These ones involve some copyrighted works for references.

So, let’s test your knowledge with deleted questions. Okay?

5d0949f174bf9.png

Which company dubbed Space Firebird 2772 for home video release?

5d0949f3acedb.png

In Project G.e.e.K.e.R., Geeker’s favorite food is a chocolate _____.

5d0949f5acdf9.png

In the 1984 production of Andrew Lloyd Webber’s musical about trains, what is the name of the smoking car?

5d0949f7b501a.png

Author of the phrase: “What is a man? A miserable little pile of secrets.”

…the last one may not be what you think. :P



0 comments

Loading...

Next up

Looking through some old files again. Apparently, I've been making games since 2006, at least. My high school days.

My pixel art sucked back then, but I kept at it, and didn't post games until 2010.

...and yes, that IS Slasher Kabuki.

If you don't want to buy a scanner or want to manually scale things down to 320 x 240, there's always Flipnote Studio. (...maybe.)

Drag the little box to the bottom-left, then take photos of your black-and-white ink work.

Of course old-fashioned robots end up in the junkyard.

They aren't gonna be used in the convention level, so it's fitting here.

Also, the giant floating magnets and bulldozers don't discriminate. They harm all robots.

I have noticed and am fully aware of the similarities between my Robot Maid game and my previous Ninja games.

It shouldn't hurt to lean into it, but not go too far. It should still have its own identity.

What this guy has to do with both, figure it out.

...okay, I might have overdone it.

If you don't know what a junkyard looks like, you could end up with a street paved with fruitcake, walls made of allegedly compressed garbage, and broken cars.

Real junkyards aren't as interesting as Toy Story 3 and The Brave Little Toaster like to show.

Still shaping out that junkyard.

The sky is a dirty green, the background is a painful quilt of grayness to draw, and the ground is still made of fruitcake.

Ever since the first boss, I've had graphics for this bulldozer.

Junkyards have bulldozers, and all sorts of old robots.

So, I'm putting the bulldozer in the junkyard as a minor enemy, as well as unused GFX from the scrapped convention level.

Understood?

Two screenshots.

If you need a sciencey explanation for how a giant magnet can float, it's the same way cars float: little rapidly-spinning magnets.

It doesn't make much sense in reality, but I'm sticking with this story.