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POPGOES 2: The Dead Forest (REVIVAL) Tech Demo
2 years ago

POPGOES 2 Tech Demo Update 1


So, first of all, let me quickly show you the logo being used for the Tech Demo (it's not changed all that much, but I guess it's something):

popgoes2_techdemo.png

And, here's the South Office render currently (I know it's not 100% accurate, but it's close enough):

southoffice.png

And here is a quick look at the first version of Fritz's Office that I modeled a little bit ago (still a WIP, and I'll probably remodel it later):

fritzofficewip6brightened.png

I have camera models 3, 4, 5, 6, and 7 for Pre-Reprinted, with 5 and 6 needing some more work done. The rest will have the lights out or be disabled, at least for now. I don't plan on making those cameras at the moment, but I may sometime in the future. Currently, I am beginning programming again, starting from scratch this time to improve the game a little more. Then I'll probably start working on animations again, and then I will finish modeling Cams 5 and 6. Depending how long that will take, I may start modeling other cameras that have no models at the moment, and see what I can do. Though, after I get most of Pre-Reprinted programmed, I will be moving on to Reprinted to get more work done on it since it's basically got nothing at the moment. If you have any suggestions or comments, feel free to ask them on this post! Anyways, just a small update for you guys today, tomorrow should be a bigger update. See you guys in the next post!

Exo, signing off.



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