Wasn't able to get the abilities working but the port is finally out! I'd say it's almost on par with the PC version, maybe even better. Perfect day for it too, report any glitches/bugs and I'll do my best to fix them
Next up
For the Halloween update the whole thing will be in one screen, no more jumping through pointless menus. It'll be like this with you being able to upload your score after failing. Also might add a login button so you can receive trophies automatically
WHO????
The character select screen for the fnaf 2 level. Some "abilities" will make the game a little more challenging
FNaF 1 loading screen:
Here is the new level select screen. Each level will have different characters with their own powerups.
You are sent to this screen after failing in endless mode. This is also the screen before entering the mode. The high score system is set up to where only your best score will be shown.
A look at the how to play screen, would share more but want to keep most things unseen until it actually comes out
(I'll also try to make it so the screen actually scrolls)
Got infinite scrolling working in GDevelop, each character will have a few scrolling backgrounds. Now I have to figure out the hitboxes and the power ups, which seem quite a bit harder than in Clickteam
A couple teasers for an upcoming update. If you guys like this update I will stick with the Security Breach theme.
(This also might take a little longer because I basically only have time for any development on the weekends.)
Small update (finally)/ a couple screenshots.
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