Game
Final Verdict: Abandoned

1 year ago

Post 1 - The New Building Layout


So, I've brainstorming ideas for this game for well over a year now, so don't be suprised if I post a lot here.

So, the Fnati map. It barely ever changes in remakes, and I'm honestly not sure why. It's small, it's cramped, and most of its features are just sort of... bland?

I undestand making it small, since that means there's less cameras for you to use, but when there's nothing to really look at on them, and they turn back on anyway, it makes it feel like a pointless design choice.

So, here's what I've done.

The map now has waaay more cameras, each leading to a lot of other ones, and your office now has 4 entrances.

Now, I can already hear people asking "doesn't having that many cameras make the game too easy?" A good question, but no. Wanna know why?

The cameras don't come back on.

That's right, you only have 19 17 camera shut-offs per night, so you'd better make them, count. And unlike Fnati, there's characters that you need to keep track of, so deciding which cameras you can afford to lose is more important than ever.

You may have also noticed that there's 4 entrances into the building. Those aren't just for show, as there's going to be characters that enter the building through them, so don't dismiss them as unimportant.

Lastly, the breaker room. If certain characters manage to enter that room, they'll tamper with your equipment. They might shut off the lights, they might shut off a random camera, or they might do something else. It depends on who enters, and in some cases, what kind of mood they're in. There will be ways of preventing them from messing you up, but I'm not ready to talk about that yet.

So, what do you guys think? I'm open to answering basically any questions that you guys have about the new building layout (or just this game in general). I know it might be a bit weird, but I feel this is the change this game's needed for almost a decade now.



0 comments

Loading...

Next up

Made a remake of a Funtime BB design from a really obscure game called "Fnaf: The Return 2"

I wanna eventually do a remake of it, but that probably won't be for a long time

Made a fnaf 3 hoax-based Toy Set.

We've got Wolfy (which was actually an uncommon name used for Candy / Sugar), Tator the Waiter Gator, Trickster (based on an obscure fnaf 3 BB hoax image), and of course, the King of Freddyland!

Never let society treat you like a clown for not automatically assuming 2 completely different looking characters were the same dude.

Sugar the Shadow, my favorite Fnaf 2 character :)

Hi new people! How are all of you finding me?

Here's No-Name and his withered varient, Gilded Freddy!

He used to share a stage with the yellow bear himself, ██████████, at the old restaraunt. The one after Fredbears closed down.

Post 2 - Character Count

The Perfected Animatronics

Made these to resemble Fnaf 3 hoaxes about the game featuring unwithered animatronics, with the eyes being taken from a Nexus Drakeson render to sell the feeling

I've got special plans for the Foxy one, so that'll come later

Remade a minor character from a video I recommend you all watch.

Something about the color pallet kinda spoke to me, maybe cause it hit the Pacman-ghost part of my color recognition.

(Now all we need is a pink and orange BB and we're good to go)

Feeling extremely hyped for the release of Five Nights at Freddy's 3! I know some Youtubers got early access, but I don't wanna spoil myself, so I haven't watched them.

I did see this cool thumbnail though!