Game
Husk Nights

9 months ago

Post Demo discussion

Hello hello. After 7 days of continuing development on Husk Nights, I can say that the game is about 70% of the way done (compared to the Demo's 30%). Work is getting done, progress has been made every day

See you soon :)




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We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.

Demo is out.

Hello lovlies. Husk Nights' demo is out now, please comment any bugs you encounter.

Finally found it.

Something new is coming. September, 2025

I forgot to watch it.

Here we go again...

FIVE NIGHTS AT FREDDY'S 2: VR IS LIVE

A major performance boost coming to HN2 is reducing the viewport size to half-resolution. This makes lower-end devices able to run Office 2, the most taxing scene, at over 60FPS consistently. This also, however, requires a manual redo of all UI elements.

Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!

Small out-of-teaser-character comment, but due to a new branch of Godot releasing, I'm holding off any more huge changes until the Steam version updates to the latest version. You'll still have a game this month, rest assured. Stay tuned :]