Game
Slendytubbies Multiplayer (It's not ST3)




4 days ago

Post-processing has been added to the game to provide a more beautiful and immersive visual experience. For players seeking better performance, this option can be disabled in the graphics settings.




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Guys, I'm testing the Room system. When someone creates a room, their room will appear. I just have to solve the problem of joining the room, which is proving difficult. But I'll let you know when it's ready.

Guys, I'm developing a chat system, it's still in the testing phase, and I need to fix some synchronization issues.

Guys, I added the two menu tracks from another game of mine, Fear Frequency, from the main menu of the Collect/Survival mode and from the game's campaign, and I also changed the name of the default menu music by adding (Default) in front of it.

Guys, I made a language system; you can switch between English and Portuguese, and it's all working already. I'll be adding Spanish soon.

Guys, now the players have names, but this is the basic setup I could do with "Player" and a random number in front. Later I'll make a login system.

Guys, it's now possible to see how many players are playing Multiplayer.

Sorry for the delay everyone, I haven't logged into Unity for 9 days because of Christmas, but I'm getting back to working on the game.

Guys, I'm going to start exporting these characters to the game, and yes, these characters are from another game of mine.

Current languages ​​added, the next one will be French.

Testing the Room Lists.