I know it’s a little after the fact, but I decided to do a little write up of my experience making Bad Mood Rising. You can check it over at my dev blog here:
http://noonansean.blogspot.com/2014/04/montreal-game-jam-2014-bad-mood-rising.html
I know it’s a little after the fact, but I decided to do a little write up of my experience making Bad Mood Rising. You can check it over at my dev blog here:
http://noonansean.blogspot.com/2014/04/montreal-game-jam-2014-bad-mood-rising.html
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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