I know it’s a little after the fact, but I decided to do a little write up of my experience making Bad Mood Rising. You can check it over at my dev blog here:
http://noonansean.blogspot.com/2014/04/montreal-game-jam-2014-bad-mood-rising.html
I know it’s a little after the fact, but I decided to do a little write up of my experience making Bad Mood Rising. You can check it over at my dev blog here:
http://noonansean.blogspot.com/2014/04/montreal-game-jam-2014-bad-mood-rising.html
Runestones: from concept to in-game model🗿
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
:] me sigue sin gustar
:] I still don't like it
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
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