I know it’s a little after the fact, but I decided to do a little write up of my experience making Bad Mood Rising. You can check it over at my dev blog here:
http://noonansean.blogspot.com/2014/04/montreal-game-jam-2014-bad-mood-rising.html
I know it’s a little after the fact, but I decided to do a little write up of my experience making Bad Mood Rising. You can check it over at my dev blog here:
http://noonansean.blogspot.com/2014/04/montreal-game-jam-2014-bad-mood-rising.html
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Double Rainbow!!!
Respect (Only TLOZ Players Will Understand)
ooh yes..
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
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