As a quick update to what’s happening, I’m currently redoing the framework of the main nights to not crash when 3 animatronics are active at any given time. (Seeing if not putting everything in one spot helps). If I can’t get things to work before the 1st, the demo might get delayed to another time… but for now I’ll prep for the intended date.
‘Till next time.
p.s. Might also get some work into XL when I get this knot sorted out.










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