๐ Pre-Dev Log #1
๐ง Status: Sunshine... but something feels wrong...
โ Progress:
Planning core gameplay loop and survival mechanics
Core idea solidified: You're not just surviving... you're completing tasks under insane pressure
๐ญ Planned Vibes:
Bright, colorful daycare masking pure horror
Animatronics with too-perfect smiles (uncanny valley x1000)
Tension of daytime horror: you're awake, alert, and still not safe
"It's just five days... how bad could it be?" (Answer: REAL BAD.)
๐ฅ๏ธ Gameplay Core:
Camera system = your eyes, your only line of defense
Balancing survival + work = the ultimate stress simulator
SmileTrack = your so-called "helper"... (trust issues unlocked)
๐ฎ Dev Note:
"Sunshine doesn't mean safety.
Sometimes, the brightest places cast the darkest shadows."
๐ Bonus Hints for the Real Ones:
Animatronics have routines... but routines can be broken.
Not every task is as harmless as it seems.
There's something lurking even beyond the cameras... something SmileTrack doesn't want you to see.
0 comments