The Asset Manager is here!
- Mass import models
- Add prop models and lights to characters
- Currently supports .GLTF model files, a standardized format that can be converted to from .OBJ, .FBX, and more.
- Full materials support
- Sharing is as easy as sending the asset files!
Planned Additions before initial public release:
- Adding Character Sheets (see below & poll)
Planned Additions post-initial public release:
- Skeletal mesh support for animations
- Particle Systems
- Easy scripting for FX
- More supported object types
I'm not a DM, so I don't have much insight as to what designers would want regarding character sheets. I'd appreciate your input in the poll below. Should character sheets be included as an option for objects?
Please leave any feedback or ideas in the comments
-Nikolai
Next up
State of the Project and what lies ahead
Optimization + Foliage - Progress Update for the week of 8/6/2021
Shh! Did you see something move? + Early Build Release Announcement
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Demonstration of the spells and their effects :)!
Showing off player 2 😎
What do you think?
An infected room from the second part of Cybel ! Are you up for some cleansing?
Only true badasses may pass! #conceptart #art #gamedesign
:] me sigue sin gustar
:] I still don't like it










0 comments