The Asset Manager is here!
- Mass import models
- Add prop models and lights to characters
- Currently supports .GLTF model files, a standardized format that can be converted to from .OBJ, .FBX, and more.
- Full materials support
- Sharing is as easy as sending the asset files!
Planned Additions before initial public release:
- Adding Character Sheets (see below & poll)
Planned Additions post-initial public release:
- Skeletal mesh support for animations
- Particle Systems
- Easy scripting for FX
- More supported object types
I'm not a DM, so I don't have much insight as to what designers would want regarding character sheets. I'd appreciate your input in the poll below. Should character sheets be included as an option for objects?
Please leave any feedback or ideas in the comments
-Nikolai
Next up
Shh! Did you see something move? + Early Build Release Announcement
State of the Project and what lies ahead
Optimization + Foliage - Progress Update for the week of 8/6/2021
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
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