Next up
Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm
But yeah I managed to create it!
There's actually a reason why I did it this way than doing the standard way of doin it
bless the file extention
Yeah why haven’t I used direct graphs sooner-
Also Old Benjiro moment
Was RPG brained during my class and made this
I just got NSMBWii on dolphin cuz why not, and I miss playing it on my Wii back home also I like this font
Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
Thought about this for a while, but I decided to change Elliott's design up a bit, moved the white dots on his face closer to his eyes, just a minor change
At this point this will just be Benjiro's jump because I don't know what other jumping animation to put for him, I mean I jump like this irl anyway so it makes sense(cuz maro)
Got the loading and unloading of entities in
So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before
Been thinking about some things, and directed graphs since I realized that coordinate comparing isn't really enough with what I'm going for, even with this I'm gonna have to think up of some ways to get things the way I want it
Soon
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