"Problem?"
I have actually a nervous breakdown, so there is the reason why I don't drop by very much. Take care everyone, the work should restart soon or late.
Next up
It's fine it's fine. Still some audio to make before I update the game with a fix.
I started to work on pathfinding. I also upgraded the AI of some foes, so now they are not glued on the ground waiting for their death!
Before I go further in the development and fix some bugs, enjoy some concept art for "Arsenic", a character who will soon join the crew!
I'll update the game soon with some major additions : an achievements system and a post-run screen. I still have some musics to craft and some typos to fix. See you soon!
Hi! Here is a mini-video for a preview, I have to admit, this is way better than a static screenshot! I have many others in stock! :p
Hello folks!
NekoPunk is not dead, and in fact, I am actually working hard on it! Actually, I have a (boring) day job, so I apology for the lack of presence and news! But I promise this project will be done! enjoy some teasers.
v0.10.4 of the Demo of NekoPunk published!
This one fixes several bugs and add some new musics, SFX, a new foe, some new rooms etc. Enjoy!
Kaboom! Kaboom! I added TNT crates and explosions, for the full version! Explosions are kewl. Everyone, watch out for the explosions! They damage both you and your foes!
"I don't need four strings to send you to the potency."
In French language, "corde" mean both a string of an instrument and a rope.
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