1 day ago

Problems running a large .exe Turbowaro file. (Windows/Electron.)


I have a large Turbowarp game that runs fine in the editor, but it won’t run properly when I try to play it outside of the editor.

The project is very big, and I suspect it might be due to low RAM or insufficient disk space for caching or virtual memory.

I tried everything; limiting sprites, animations, sound files.

I reached a point that I have no idea what to do...

Has anyone encountered this with large Turbowarp projects? Any tips to get it running would be appreciated.



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