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[Baldi's Fun New School Ultimate] Something else I also got done today was implementing offset sliders and input fields. Meaning if you wanted to place an object in a specific location, you could now do that with the feature! #bfnsultimate #beta1 #teaser
When I checked my email yesterday, I was pleasantly surprised to find this!
[Baldi's Fun New School Ultimate] Here's a teaser of the variant selector window. Similar to the texture selector, it's where you're planned to be able to select variants of a specific object from, such as chunks for example. #bfnsultimate #beta1 #teaser
The Office (First Look 41% Complete)
First Kerbal Added! Pre-Demo Coming Soon... Golden Jeb’s Mechanics (Last Change For Real): “Golden Jeb will appear in your office randomly on each night. To stop him from crashing your game, quickly open/close the camera system, but be quick…”
Programming Characters: Bob Kerman Bob Kerman: Shut the right door when he appears to avoid his jumpscare! His path is: CAM 1C, CAM 4, CAM 4A, Office
Map of Jeb's Pizzeria (For Camera System)
The 14th progress update for Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
Anyone remember this?
Golden Jeb's New Mechanics (Finalized) When Golden Jeb Appears In Your Office and On The Cameras Randomly (at the same time), click on him quickly to make him go away. If you aren’t quick enough, you will get the game over jumpscare!
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