Game
The clickerr 3




5 years ago

Progress for Debug build:
35% complete
Implementing:

-Upgrades(45%)
-Scotty Interactions(10%)

-Audio effects (50% done already)
-Main Menu Functionality (90%)

To Implement:

-Day and Week counter




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I've been thinking about a new Clickerr game, but with more focus on stuff like story and less on just hardcore clicking.

This is my upcomming project, i like to make clicker games but i can't draw AT ALL, so i resort to using effects, so now i'm wondering, does this actually feel like a CRT-monitor or is there something that has to change?

After all this time, i finally made a multiple file saving system... darn this was fun to make

Could it be? A new game? AND IT'S ACTUALLY PLAYABLE FROM A GAMEPLAY POINT? WHAT?

Now i now, i'm not the best game designer if you look at my older work, but just look at this. Is it fair to say i've improved?

Got the time?

Currently on high development: Store

Don't forget that you're never alone! Though... he's not the most open "helper".

I went in, made some changes and darn, it looks so much better now.

Hey there, It's the "Crt-filter guy" again, hehe. Here's a screenshot of something I've been working on. Of course, a clicker game isn't complete with a "simple" upgrading system. Tell me what you think about it if you can.