Game
Royal Bones: Faded Failure
8 years ago

Progress report #4 (?)


Hey everyone.
Chris here.

We’re sorry for not putting up any updates in a while.
Though i’m still on break, i decided it would be good to inform you guys about what’s been happening.

So, first off, the reason no devlogs were made yet is because, well…
Deemo hasn’t had very good internet lately =/

This doesn’t mean no progress was made, of course!
Here are some thigns we’ve done :

  • We’ve made quite a lot of character desgins and sprites for them; even
    though some of them will appear much later in game.

  • We’re also working on a nice pre-view of Snowdin for you guys, just because.

  • The Tunnels tilesheet is constantly being updated, as we need quite some stuff for it.

  • I’ve been updating the script, adding some alternate scenario’s to certain
    parts in the game.

  • Because i’m on break, and i’m the only coder, the game itself hasn’t made a lot of progress. But! We’re now at the point again we were before the files got corrupted, so that’s good. A lot of things have changed, though.

  • We’ve been updating quite some sprites. I think when we reach 100 Followers, we’ll reveal some of ‘em ;)

  • A new member has joined the team. They’re an awesome spriter, and i’ll add them to the team list very soon.

I think that’s about it. Not sure, though.
I’m very very very sorry for not putting a li’l screenshot or something with this devlog, but i’m writing this at school currently. So yeah.

Thank you for all your awesome support!
Thank you!

  • Chris Zflenki.



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