Happy Halloween, everyone!
Welcome to October's (spooky) devlog. Since the last one, things have been going smoother - here's what new:
Firstly, we now have two more artists on our team! This will speed up development quite a bit.
Onto actual development progress, I did a decent amount of programming this month. One of the things that were done is a slightly remade attacking bar in battle.
Also, I've been working on implementing the early-game cutscenes (still have a lot to work on, though).
Other than that, there's been some sprite work, and a bit of writing progress.
Thanks for reading! To wrap this up, here's a variation of an art of Skye, made by one of our new artists, Dionysishere.












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