3 months ago

progress update:

after some issues with mine-imators uv mapping(still havent fixed it) i took a short break from springy's model, i returned and modeled the suit's chest/head. tomorrow i might have a new update for the suit or fazwrench: origins




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I AM BACK

im back to making games and ive come back with a Gdevelop game called CyberCity :) the game is not good or playable but this is just a test build and i will update it as soon as possible

i made a purple guy model in blockbench, i kinda ran out of room for a head because in blockbench json models cannot be more than a certain size. this model is almost one to one with the reference in terms of size lol

just finished animating a quick purple guy short, it was going to be a spring lock animation but ended up becoming a fredbear abuse animation after my rig didnt want to texture corectly, i still think it turned out okay what do you think? #planetminecraft

new pixel animation; this is a two tone creature that will make a deal with you and stab you in the back first chance it gets >:)

new project?

i had an idea to use an abandoned godot project to create a toy exploration game, this is the house floorplan

just finished a sprite sheet for the spring lock systems in fazwrench origins

#GJAsks

my favorite gaming mascot is tuxedo steve from minecraft xbox360 edition(i always played that skin when i was a young lad)

new project in the works(might not release)

i updated my purple guy model, basically i converted the project to be a generic model(no size constraints) i also added a basic endo skeleton from a springlock suit(still being modeled) the last image is the reference i used to create this model

new pixel anima for the fazwrench... also new game concept for fazwrench/freadbears dayshift game