Version 1.0.0
Characters: 100%
Menus: 100%
Office Mechanics: 100%
A.I s: 100%
Cameras: 100%
Music/Sound: 100%
Jumpscares: 100%
Other: 100%
Overall: Done
Version 1.0.0
Characters: 100%
Menus: 100%
Office Mechanics: 100%
A.I s: 100%
Cameras: 100%
Music/Sound: 100%
Jumpscares: 100%
Other: 100%
Overall: Done
Maxwell & His Kids
One He adopted
The other he cracked a forest goddess and didnt realize he had a son until he saw his son wondering a hell forest 3000 years later
Game is basically done
Redesigned some characters of mine
Redesigned for Maxwell, Electriomo, Brent, and more soon
@Beopzowl
, @ShadedHorizon ![]()
& @freddrick_fazbear
being sent 15 games of mine to test & fuck around with (lowkey possible to get back-to-back game releases, Operation 2.0.0 has 4/6 cutscenes done)
Happy Anniversary AWWJ!
This series has changed quite a bit for me, ive meet new people/friends, ive learned new coding styles, TC & AWWJ both helped me outta a development drought and Im grateful for this little series' existence
Prepare for a Catastrophe
- Next Wednesday -
(Game Might release without Selena's Voicelines even then they'll be added in an update)
Beta testing going great, many bugs, nerfs, buffs, changes have happened, game is surprisingly balanced somehow but anyways here's some loading screen variants that you can get when opening the game
Some of these happen during, after or before the game
It hasn't been two days and Daniel's A.I is more or less done
I haven't done much with this game in awhile (mainly because working on Cutscenes for 3 straight days gets tiring) but here's a snippet of the new 7AM Cutscene
Here's gameplay of the entirety of Normal Mode
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