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Sonic the Hedgehog Project Immortality



1 month ago

Progressing very slowly. Also here are a few comparisons of the current stuff with the updated stuff that the tails demo will include.




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Fine, here are screenshots from demo 3.

Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards

Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)

Out of context image from the start of the Tails part

the announcement is that a teaser trailer for demo 3 has been submitted to the upcoming EXE DIRECT. not quite sure if it will be included, but fingers crossed.

( Also image gives a little bit of what to expect from the teaser )

For fun I decided to put together a bunch of concept art I did during the planning phases of the first two demos. ( with some demo 3 things as well. ) This includes the sketches of the victims, early designs for XSEIKYO and a detail many missed in demo 1

Ok, last post on this game for a while ( Also this will be Tails first stage )

A metal sonic animation... coming soon

( A concept to what would have happened if Metal Sonic survived the stardust speedway race, and was not brought back by eggman )

Also a little update to the warning screen ( It now clarifies more of the games content, a majority of which have been in the past demos )

Ok something is wrong here.

Aside from laughing at the number of views, I got a new RTX computer so I can do much more graphically advance stuff now