Game
OHNO! ICE (Beta)
2 years ago

Project OHNO! (Alpha 1.1.0 - "The Challenger Update") Changelog


-=Changelog=-

  • Added new Frostie: Mimic.

  • Mimics will slowly move towards you before morphing into any other Frostie (other than another mimic) with double the speed, strength and health. You can tell what is a mimic by it's grey look.

  • Added brand new Frostie: Magnetice.

  • Magnetice slowly homes in towards you, and speeds up greatly when approaching you.

  • Added new Frostie: Multice.

  • Multice is similar to the Pulseice, only it is much faster and deadlier! It can move in any direction in pulses that move backwards and forwards.

  • Missiles now have an easing effect when they home in towards you.

  • Items are unfortunately not obtainable yet, but more functionality has been implemented for them.

  • Items have the capability to physically exist and fly towards you for you to pick up.

  • Items have the capability to display their name, have unique data and be used.

  • Item data can be injected into items and modified.

  • Added speed boosts and strength boosts for a limited time through items.

  • Added a bar that displays your strength boost time or speed boost time.

  • Player knockback from the shield is now fully cancelled after a dash if you've shielded during one.

  • Pointice is now a Special Type in his page.

  • Fixed many bugs with rotation and knockback.

  • Fixed bug where Icegifts wouldn't deal explosion damage or knockback unless you were shielding.

-=Playable Now=-



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Welcome to Project OHNO, a 2D pixel shoot-em-up with a very limited color palette!

yes i made a whole-ass dialogue system for this game

yes i'm adding an actual story to this game

no you can't jar the robot

is it normal to only have 83 days in aseprite?

testing out decoration for breaks

looks cool i think (gamejolt image compression may be killing this tho)

1.4.0 is cancelled lol....

total remake is underway since the game corrupted!

new thumbnail thing yay

hope compression doesn't kill it too much

here's how many unreleased versions there are of the game. you can see how they get so much bigger each version, other than b8. b7 is larger than b8 because b7 was too big for turbowarp to handle so i had to delete a lot of stuff to continue dev with b8.

Five Nights At CaseOh's - BURGERMANIA

COMING SOON!

new menu design

also new menu music you can listen to on the gamepage

early look at beta 1.0.0

watch on youtube: https://www.youtube.com/watch?v=1KKJv7GDWsI

also play alpha 1.4.0 now: https://gamejolt.com/games/ohno/783494