Game
Gloomy & Gritty
10 years ago

Proper Combat & Goblin Wreckage


Greetings! This update allows goblins to hit back and spawns them on every update step(AKA every decision the player makes).

Take EXTREME caution in the dungeons, as it isn’t balanced yet and upon entering a room the little runts will actually shank you to death. I know world generation is kind of broken right now, my algorithm will hopefully improve.

However, another addition to enemies and combat is the implementation of limbs. Most humanoid creatures have two legs, two arms, a torso, and a head. You hit a random body part on each attack, though targeting specific ones will be implemented in the future.

Every limb has a health value equal to the creatures maximum health value divided by the amount of limbs it has plus its defense value. I find this algorithm to be pretty well balanced.

Please give me some feedback on this and thanks for playing!



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So

i may or may not make an full art of some person or i may just leave this like that-

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

Terraria

Showing off player 2 😎

What do you think?

I worked so hard to get all four of them to the end safely, but then...