Putting alot of effort in 3.3
So, i want to post this so that you can know what i am doing for v3.3
-Thunder Bolts ambience
-When some one dies a tune plays
-When night starts a tune plays (still not completed)
-Animated Trees
-Higher Quality Models *main
Next up
Overalls are cool.
Welp.
SW '95 is done, and is releasing on September 11th. I also learned how to program batch files, so i made a SW '95 Launcher, and i guess i shall do a launcher for the upcoming FNaF Doom Renovation updates, as i think the previously shown are too bloated.
This game is a gem no 40 year olds care for.
"Saturday Morning" ultimate update for FNaF 1 Doom Renovation released, this is a huge one, i pretty much just "re-did" the game. Next, FNaF 2 Doom Renovation. And if you wonder where did the previous versions went, don't worry, they're not gone forever.
F1DR v3.2
-Added new rendering
-Fixed sector lights
-Doubled camera resolution
-Re-added Bill and Nick
-Added new normals
-Improved Hitboxes
FNaF 1 Doom Renovation v5 play tests are open, if you'd like to try an early version of the game and dig for bugs, DM me on Discord (rapappa the pepper#5316)
I'm shaping up a Tekken 1 community Discord, pretty underrated game multiplayer-wise. https://discord.gg/S9DbzyZY9G
I've been remastering Agent Smith again for the next update, i kinda miss him in FNaF Doom...
Versus... Tomorrow...










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