Putting alot of effort in 3.3
So, i want to post this so that you can know what i am doing for v3.3
-Thunder Bolts ambience
-When some one dies a tune plays
-When night starts a tune plays (still not completed)
-Animated Trees
-Higher Quality Models *main
Next up
SW '95 is done, and is releasing on September 11th. I also learned how to program batch files, so i made a SW '95 Launcher, and i guess i shall do a launcher for the upcoming FNaF Doom Renovation updates, as i think the previously shown are too bloated.
The best 007 movie, like no other, the misjudged and under-appreciated.
Well no wonder people rarely want to talk to me when i'm a Sega Saturn, Dragon Ball, Roland, George Lazenby pre-Touhou 5 fan. It's not what any one wants. People just follow trends.
My CPU is quite old already, it struggles to render shadows but, welp.
FNaF 1 Doom Renovation v5 play tests are open, if you'd like to try an early version of the game and dig for bugs, DM me on Discord (rapappa the pepper#5316)
This game is a gem no 40 year olds care for.
F1DR v3.2
-Added new rendering
-Fixed sector lights
-Doubled camera resolution
-Re-added Bill and Nick
-Added new normals
-Improved Hitboxes
gotta love seven paladins 3D...
fnaf foxy
I've been remastering Agent Smith again for the next update, i kinda miss him in FNaF Doom...
New comer sooner?










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