Game
Plants Vs Zombies Around The World
3 months ago

PvZATW 0.1.9 "Preserving The Past" has released!
Full Changelog in article!


Since the update 0.1.8 was absolutely broken I've decided to go back and make the game playable again.

At the moment I don't plan to return to this game.
However, I'd rather preserve the past that keep it broken.


  1. Final Wave now spawns half of the max zombies in the level.

  2. Volume now starts at 100, instead of at 0.

  3. Fixed Final Wave

  4. Updated my logo InGame


There is some content from 0.2 that may be left over, it's not finished and mostly unplayble, so please ignore it!

If there are any bugs leftover, then report them on the comments.



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Hello There!

Long time no see huh?

So this post got too long and now it's an article.

This is the official icon for the game, also a sneak peek of the new map! Update will release probably today. (No promises!)

Sorry for the long silence, but here we go! A lot of progress has been made on the new project, and a lot of redesigning and programming was done! I will soon unveil this project, alongside a playable sandbox demo. Stay tuned! @Odjdo , signing off.

So a change of plans!

Meet the next world planned for PvZAD: The Endless Forest.

More info soon!

Sprites for: Wallnut, Potato Mine, Popcorn and Treafling

If you want your idea to be in the game post it in the ideas channel on the PvZW community!

Here are some sneak peaks for 0.1.6!

Note that some things are placeholders as this is still W.I.P and may change!

A few sneak peaks regarding the new project. Official announcement will be given once a playable build is finished (which will hopefully be in late-January/early-Febuary) This will be great! @Odjdo , signing off.

I don't think that's how you wear the bucket my dude.