Game
The Genesis Sonic Engine +
4 years ago

pweh I've done amazing progress on HUD and idk if I can add something more

(exept for Score)

So I will try to add ring monitors and spring tomorrow

bye




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I'm trying to make co-op engine with scripts of SuperSefaTR

and it's working..... a bit

I didn't do much in the game except the gamepad compatibility that will be improved

Just finished importing Tails there is just ONE LAST step to do

Sonic's Palettes, Classic camera, fixed peel-out sprites, better sonic mania title card, Fixed some bugs, and some more stuff

crazy type of shit here

FINALLY I did the camera for spindash (also no more camera pan)

I will do the same for super peel-out

Sonic have a new ability (+ more parallax layer)

first video of the current project, only added a live level editor, afk animation and the keystroke, the 2 bars at the top are sliders which dosen't work for some reasons.

Tell me what I should improve (omg it has been so long since I did this)

are we deadass ?

So I've tried to make a "Mania Rotation Style" for the game and here what it's looking like (It's still not perfect but it's familiar)