Hey Webnauts! (Do you like it?!) It’s Internaut here and my New Year’s resolution is to make more videos on the game studio’s channel! So, to kick off the New Year, I thought I’d do a little Q and A! It can be about myself (I’m shrouded with mystery!) or the studio! I’m thinking of filming it this weekend so comment your questions below and I’ll answer them in a video!
Also, some of you may remember that I was holding a contest for my favourite pieces of fanart or let’s plays of the game. That contest is still open and will be until the 31st of January! The prizes are listed in the post I made about that so check it out for more info!
Thank you all for reading and as always, I will see you… in the next news article! Buh-bye!
-Internaut
ASK QUESTIONS DOWN IN COMMENTS PLZ
Next up
...The clock is ticking backwards, Mark. You can save all three of them...
Tock...Tick...Tock...Tick... Time is of the essence, Mark...
So
i may or may not make an full art of some person or i may just leave this like that-
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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