
QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.
Next up
Newest draft of composite video shader fixes color issues (caused by different versions of GLSL clamping values differently) and uses real sampled CCD sensor thermal noise. See for yourself!
It just keeps getting better and better.
Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.
Game.
Adding positive reinforcement for using your brain.
This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.
Exact numbers are covered up in case I actually use these.
Fun-damentals
Harry the Fox series
By @Baystikb0ss
This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.
I was working on installing drop down menus and I get an error on some old code for "REMOVE THIS CODE ONCE DROP DOWN MENUS ARE CREATED."
Thanks, past me.
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