2 days ago

Quest post - #Devruary

An achievement i'm most proud of related to game dev has to be on getting my games/software to work on just about everything


Just 2 days ago i actually managed to get a sample application of mine with full graphics and font support running on Windows 95 almost completely natively! (While experimenting, I found out that it also works in Windows NT 4)

I hadn't fully confirmed if i can get all of the assets i need to get a pretty decent-grade game going in Windows 9X, but for now it's looking very promising! (As seen in Image #2)

Allowing support for an OS this old feels completely pointless, but fun to me, and just neat to look at in general, as a retro enthusiast



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i got fed up with free cloud file managers, so i just made my own

works surprisingly well ngl

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Honestly doesn't look a half bad for my first attempt at drawing Flareon here, lmk what you think!

decided to give my character an overwhelmingly huge tail for fun (tree for scale)

how does he go through doorways? uhhh...Don't worry about it!

spent like half an hour or so on assembly for this

might make more of these projects, idk

Thank you everyone so much for 400 Followers!

I am so grateful for everyone on checking out my silly little projects, as well as all of my artworks thus far!

goober 2

Imma be honest i am starting to put more effort into these than i'm willing to admit

I have made a little side project out of boredom, mostly inspired by games like "sand:box"

Quest post - #Devruary (Decided to finally start answering these)

Learnt the hard way that backups can be VERY important, especially if it's on something you care about;

I've had some projects just completely corrupt themselves due to technical issues...

Small art dump

I feel like my pixel artstyle had most definitely improved compared to back when i was just messing around, it isn't stunning, but it's definitely better than how it looked before

1st image - Textures Made basically 3 days ago

2nd Image - About a year ago