Game
Five Nights at Possy's: Rebooted
8 years ago

Quick poll thing


Making this because I feel that having the light on a character as they jumpscare would be a bit off.

So what should I do with the lights right before a character is about to enter?

Update: Oh, and I feel I should mention I’m gonna be trying something a bit different with how the cams work.

So right now the cams use a different number and image for each possible animatronic combination… but seeing as I’ll have 10 animatronics, that adds up to literally dozens of numbers and images to make.

So the new idea is to make a single png for each character (with maybe an exception or two) so that it could be more efficient.

  11 votes Voting finished



0 comments

Loading...

Next up

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Back on track

New project is having a fun, early outing.

Sneak peek at some in-progress content

That doesn't look good...

A little something special (Happy 3rd Anniversary, FNaF!)

It is almost time...

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

That time of year again.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.