Game
The Escape To Freddy's
11 months ago

Quick thing i wanna mention (also update)


Firstly, the release date. We’re dead set on releasing the game on time, but I wanna say that just in case we somehow slip past the day; don’t worry too hard about it. I’m serious when we’re like, 90% done with the game, so if you don’t see it then, you might see it a couple days later. Nights are done, phone calls are implemented, all jumpscares work, all game over screens are implemented and work as intended for both lethal and non-lethal characters, and as the game is, you can probably just play through it normally, with only a few things missing.

However, there are still things that need to be finished, that being the “one big thing” (which we’ve already made significant progress on) as well as some small story stuff, easter eggs, and completion rewards. Again, I wouldn’t worry too much about it, we’re so very close to finishing the game, but I feel like this was worth clarifying anyhow.

We’re also gonna be doing a gameplay showcase at the fantasyland 10th anniversary, so expect to see something particularly interesting there…



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No but can we please talk about this RoXo1987 “Fnaf 3” image

We’ve got the iconic Purple Guy animatronic (which he created), a faceless, pale Freddy and his toy version, a clown snowman thingy, and Charles Entertained Cheese himself

Where did the days go and how can i get them back

Etf loredump; the craftsman

Here's a guide to what each of the ETF characters are based off of.

we will be including a little secret in the demo as a sort of "sorry for taking so long"

We may have found an obscure channel that's an absolute treasure trove of old, lost, and forgotten fangames.

That aside, Five Nights at Fazbear's Prologue was high-key cooking.

Found a game called Springtrap: The Return, and on night 3 it introduces a second, more red Springtrap who’s like 20x faster but also shy.

Needless to say, I think this should become a staple of all Fnaf 3 / Fredbear / Springtrap games immediately

To those who're curious, once ETF 2.0 releases, we're likely going to make some kind of video and/or master-post talking about our plans for the future games that won't see the light of day now.

Maybe we'll even throw in some character renders, who knows?

new pinned post

Making the game compatible with shenanigans. here's this unused teaser we made for puppeteer before we decided to keep all the new dudes hidden