Game
The Escape To Freddy's
11 months ago

Quick thing i wanna mention (also update)


Firstly, the release date. We’re dead set on releasing the game on time, but I wanna say that just in case we somehow slip past the day; don’t worry too hard about it. I’m serious when we’re like, 90% done with the game, so if you don’t see it then, you might see it a couple days later. Nights are done, phone calls are implemented, all jumpscares work, all game over screens are implemented and work as intended for both lethal and non-lethal characters, and as the game is, you can probably just play through it normally, with only a few things missing.

However, there are still things that need to be finished, that being the “one big thing” (which we’ve already made significant progress on) as well as some small story stuff, easter eggs, and completion rewards. Again, I wouldn’t worry too much about it, we’re so very close to finishing the game, but I feel like this was worth clarifying anyhow.

We’re also gonna be doing a gameplay showcase at the fantasyland 10th anniversary, so expect to see something particularly interesting there…



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Etf loredump; the craftsman

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Someone decompiled the game and found this, so I may as well show it off to everyone.

This was an early attempt at giving the Puppeteer a face behind the mask. Canonically, it still looks like this, or at least used to, just uhhh... better looking

Even despite the fact that we haven’t been posting, we have still been working!!! And with that, we have actual news:

new pinned post

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Hi happy easter i swear we’ll deliver more 2.0 news we just need to make it to the bottom floor

we will be including a little secret in the demo as a sort of "sorry for taking so long"

To those who're curious, once ETF 2.0 releases, we're likely going to make some kind of video and/or master-post talking about our plans for the future games that won't see the light of day now.

Maybe we'll even throw in some character renders, who knows?

Where did the days go and how can i get them back