Hey, all! Sorry it's been awhile since the last post, but I have a bit of news regarding incoming content.
So right now there's about two (or was it three) characters that need to still be added, and one of them is partially in as of this moment. Hopefully soon we'll have the full crew working... and then some!
As for the main reason for this post, I've got a little something in the works:

It's a bit of an old screenshot, but the way these will be handled is by a simple checkbox. No values to adjust for these, mostly due to the complexity they'll already bring.
Right now I'm focusing more on the Cheats, and they should be fun to mess around with as bonus content (plus the Quick Night one is probably gonna be invaluable for late-game testing).
As for challenges, I've got quite a bunch that should really make things interesting. Some only affect one character's mechanics, some affect everyone, and a few in-between that should throw a wrench into the meta. Not 100% sure if the night will be beatable with all these settings AND the full 20 difficulty, but who knows?
Might also add in a high score mechanic, though that depends on if people would want such a thing.
Well, I think that's all I got for this one. With any luck I'll have more to post about very soon, but if I don't... I apologize in advance.
'Till next time!










0 comments