Game
Five Nights at Possy's: Rebooted
7 years ago

Quick update: Custom Night


Hey, all! Still going pretty hard at the game, and as of right now I’ve only got about three main animatronics to make animations for, then code in. Gonna be a bit tricky, since two of them will have access to more than two routes, and the final one needs his own special functions added… but that’s not why I’m making this quick update.

Since it’s in the works alongside the night setups (and also so I don’t need to set numbers in the event editor anymore), I can share a few details about the Custom Night, which I’d consider a pretty good highlight of the game’s potential. Right now there are six preset options, each with four difficulty options. There’s also the option to manually set the characters to whatever you feel like!

Don’t want to spoil all the presets here, but I can say that ones like Mayhem
should really have you moving all over the place just to keep track of some of them.

Still also working out what additional challenge modifiers to add in, as well as what rewards they will give, but that’ll also be something to do if the normal settings just aren’t enough.

I’ll for sure have more to post soon. (Perhaps new gameplay footage…)

‘Till next time!

P.S. I also re-added keyboard shortcuts. You’ll probably need them.



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