Game
Pvz Midnight/Eclipse (Canceled)
3 years ago

Quick Update! (No longer Valid)


Hey guys! This is a quick update because I have something important to say.

So remember that picture of a prototype of the game? Well, that was made in Clickteam Fusion 2.5, and I'm planning to change it. Not because it's a bad engine, but it can be very limiting and confusing sometimes.

Keep in mind, I am NOT CANCELING THE GAME AGAIN!!! This is just a game engine switch.

But the problem is that I don't know where to go. There are so many of them but a lot of them use programming. I was recommended in the Floral Federation Discord to use Unity, but altho I know little about it, it's not enough for a game like this.

If anyone wants to help, feel free to do so, it would really help!

-Tvx9

magic_vine.png

(Also here is a picture of Magic Vine just not to disappoint anyone)



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So here is a new and improved version of Glass-Shroom!

This is the Midnight mechanic in my fan game, the idea is that you can switch between day and night. Day Plants will sleep at night, Night Plants will sleep in the day, Day Zombies will be faster in the day and Night Zombies will be faster at night.

Current Development Update.

I was bored, so here's some random Peashooter thingy sketch

Here is a look at what peashooter will look like in my game!

After so long, I managed to finish the first og plants in my human designs, it had a lot of fun thinking about their designs and the progress I did with them

#pvz #plantsvszombies #pvzhuman #pvzfanart #plantsvszombiesfanart

Here is a look at some other plants Being remade in my Fan Game: Sunflower, Wall-Nut, SnowPea, and Ghost Pepper!

This is what Glass-Shroom (NOT FINAL) is going to look like.

Im planing on making him less hypno-shroom like.

NIGHT PLANTS

(i was doing them before switching but i switched midway through so i only finished 3 lol) (bottom old)

Sneak Peek at a World 3 cutscene