2 years ago

Quick update, progress is being made. I'm about a quarter to a third of the way to my end goal for the finished game. May is still the target but it could be done sooner. I don't want to announce an exact date yet.




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The game is in active develpment again. Possible release this December. I will make an announcement when the time comes. Today I completed the pause menu, added a save feature and the ability to restart, enter/exit fullscreen.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Alone Together....