2 years ago

Quick update, progress is being made. I'm about a quarter to a third of the way to my end goal for the finished game. May is still the target but it could be done sooner. I don't want to announce an exact date yet.




0 comments

Loading...

Next up

The game is in active develpment again. Possible release this December. I will make an announcement when the time comes. Today I completed the pause menu, added a save feature and the ability to restart, enter/exit fullscreen.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!