Next up
So what are we going to work on today?
Maybe make the game all filtered?
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Totally agree.
going to make "Five Nights at Pigeon Doctor"
Probably gonna make this way from now on.
Me with confidence going to work on video games again
4 days untill the party
Fnaf 2 reimagined screenshots, just for practice in blender.
Who invited this azzhole in here?





















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