Hey guys, I know it’s been a while, but here is version 0.2 of Ragnarok. There aren’t a ton of new features as I was mostly focused on getting rid of bugs and improving what I already had but without further ado, here’s the changelog:
-Added farms
-Reduced the volume of many in-game sounds and made their volume scale with camera distance.
-Improved combat AI target-finding
-Several improvements to the AI in terms of build order and efficiency.
-Optimized the villager counters and the AI to scale with larger numbers of troops.
-Overhauled the building mechanics and fixed bugs with building control groups.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
I-Buki
Mio-Da!
Ibuki Mioda!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Explosive domino effect
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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