Hey guys, I know it’s been a while, but here is version 0.2 of Ragnarok. There aren’t a ton of new features as I was mostly focused on getting rid of bugs and improving what I already had but without further ado, here’s the changelog:
-Added farms
-Reduced the volume of many in-game sounds and made their volume scale with camera distance.
-Improved combat AI target-finding
-Several improvements to the AI in terms of build order and efficiency.
-Optimized the villager counters and the AI to scale with larger numbers of troops.
-Overhauled the building mechanics and fixed bugs with building control groups.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
a drawing I did because I was bored😪. But I love how it turned out.😊
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Double Rainbow!!!
Daldos Gameplay










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