Hey guys, I know it’s been a while, but here is version 0.2 of Ragnarok. There aren’t a ton of new features as I was mostly focused on getting rid of bugs and improving what I already had but without further ado, here’s the changelog:
-Added farms
-Reduced the volume of many in-game sounds and made their volume scale with camera distance.
-Improved combat AI target-finding
-Several improvements to the AI in terms of build order and efficiency.
-Optimized the villager counters and the AI to scale with larger numbers of troops.
-Overhauled the building mechanics and fixed bugs with building control groups.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Levels' maps.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Double Rainbow!!!










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