Check out the previous issue here: https://gamejolt.com/p/rainy-mail-issue-n-1-g8buv3ft
Hey guys, welcome back to another issue of the rainy mail, where I bring the latest news about my projects, and a lot changed since the last announcement, so, let's begin with...
FNaS World updates:
Previously, I have announced that a classic remastered of the og FNaS World is in the works..., wait, don't sweat it kid, that will still be made in the future, however, I can't speak loudly about Retailed, listen to me first:
I have like 3 fnaf world projects in hands, FNaS World Retailed, FNaS World Classic and FNaF World Plus (placeholder name), I haven't done anything at most with the projects due to having better options and, sadly, a live to take care of, so, I have decided that to this point onwards that.....
FNAS WORLD RETAILED WILL BE MADE ON A DIFFERENT ENGINE
For the moment I have RPG Maker VX Ace in mind for Retailed, but, it could change depending of certain factors later on, as of FNaS World Classic and FNaF World Plus, they will still be made on Clickteam once I finish what i'm doing currently, also, Retailed won't be as much of a FNaS World remake when I get to made it on RPG Maker, it will be a fully fleshed out RPG with story and such, I will keep you guys updated on everything related to the projects makeover and for the 2 remainings.
Now on the topic of RPG Maker...
Let's make something "cringey" so Pikasprey would rant for it:
For (Whatever year I can start doing this one) I have a plan on making a RPG Maker game like....something you'd watch out of Pikasprey for example (if that could make a clear point, like, using at most default assets and videogame music), but, this time with effort behind it instead of being exe games or parodies at most, this is just to show off that I can cook with RPG Maker (the least used program that I have lol) and have something for the future in terms of projects and such, for the moment I don't have anything done build wise, only ideas and what not, and the same as Kirby RPG, this will be published as well on Itch(dot)io, same as before, at the moment I have RPG Maker VX Ace in mind with this one, but, could change later on, I will keep you guys update.
FIve Nights at Treasure Island Mickey's Horrornight Survival:
FNaTIMHNS is still on hiatus until 2025, but, right now I want to say something quick about the project, and no, it's not what you think it is:
Since the last time I updated about the project, few things have changed, for example:
Candy Glitter has been moved to Pirate Caverns.
After doing the renders for the pirate caverns area, there wasn't much about on characters for it, so, I just decided to move Candy Glitter here, their mechanic will be the same however, while at it, i'll show off some renders for Wobbuffet:
And now, let's go over quickly who won the last poll, as i said it, I will count both votes from Discord and Gamejolt, so, let's begin:
Gamejolt Votings:
Lockjaw (TRTF3): 67% / 4 votes
Freddy (TRTF3): 17% / 1 vote
Dug: 0% / 0 votes
Shadow Dug: 17% / 1 vote
Vigo: 0% / 0 votes
Discord Votings:
Lockjaw (TRTF3): 0% / 0 votes
Freddy (TRTF3): 25% / 1 vote
Dug: 0% / 0 votes
Shadow Dug: 25% / 1 vote
Vigo: 50% / 2 votes
Total:
Lockjaw (TRTF3): 4 votes
Freddy (TRTF3): 2 votes
Dug: 0 votes
Shadow Dug: 2 votes
Vigo: 2 votes
AND THE WINNER IS....
Lockjaw!!!
Another clean sweep, thank you for everyone who voted once again, Lockjaw will be now part of the cast of FNaTIMHNS, and he will be in Pirate Caverns.
Last thing before wrapping up the fnati news, I have decided that the next update will be its own thing, the anniversary update of course, the anniversary update will be 3.0.0, once I get that update done, FNaTIMHNS will be paused so I can shift focus in other projects, seeing as how big the next update will be, I say this is the best move done for it, don't worry, i'll add the rest of the characters later on once the break is done.
Aaaaand with that, I think everything is announced........
What?, should I show them this already?, not sure.....
hmmm......., hmmm......
I see......
Alright folks, one last thing before we wrap up, take a look.
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