Game
Tyke and Sons Lumber Co.

2 years ago

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.


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I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...

Shoutout to one of my highest quality assets I've ever made for a portfolio a few years ago

I'm sorry to say this but there was a Tyke and Sons April Fools troll game planned for 2023. It only got as far as this player graphic and then I died.

RPG eventually. I'm still new to Godot but I'm currently making a lot of small test games (successfully, kinda :D)

Found another unused thing in my folders, "Broken Rockstar Fredbear", creative!

Edit: It was based on a shot from Detroit: Become Human btw

Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)

Any ideas for a name for this guy? I have one already, but maybe you got something better than "Brrrummmsel"

Found something else that's unused!

WOW THANKS HOW NICE

I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)