Game
Sonic Aqua

1 year ago

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So, this is a mockup of the 3rd (and final) reboot of Sonic Aqua coming. I have set too many limits on myself on turbowarp, to be honest, hah! I'll be republishing Demo 3 when I get the chance, and Demo 4 will come in a new engine, Rhinobot Framework, and will made in Penguinmod, not Turbowarp.

A lot of the assets will not change, however, like Sonic's sprites, and some of the music & gui elements. However, the zones themselves would get a massive overhaul. There will also be more badniks, considerably better graphics (no more grass cutoffs!) better hitboxes, and more voice acting.

The following screenshot is of the new Floral Fields, still in the mockup phase. Whaddya think?



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Demo 3 Almost Out!

I know it's kind-of ironic, but the music here is a placeholder. However, atleast it sounds good. 😀

Anyway, I'll say I got about half of Sonic's sprites in. There's still a lot more to go.

So, I'm making a demoscene on Scratch.

Consumerism

"Mamma's probably scared!"

New 1-1 Revision screenshot

Deided to go and Make this little Test Animation recently.

Sorry for delays, again.

Anyway, take an update.

Not necessarily an extension or addon, but ideas to the Canvas Effects. This'll mostly help for retro-themed games, but I'll add some details about each block in the article below.

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

Starting my next project

SUPER MARIO ADVENTURE