like when I was trying to work on the game, I’ll try not to push myself too hard otherwise I’ll get another migraine that lasts a full day again-
I’ll still try to finish Bryant either tomorrow or Monday
like when I was trying to work on the game, I’ll try not to push myself too hard otherwise I’ll get another migraine that lasts a full day again-
I’ll still try to finish Bryant either tomorrow or Monday
Already got the Idea down for the boss!
Rn I'm just changin things up for the damage brodcasts for both the enemies and the players, so that both can be damaged on the same frame rather than there being a delay
Workin on this mod on and off
Added Elliott and Bryant to some challenges that would make the most sense to them
Boom goes the dynamite
Capri Sun captain
Just only the boss left for this area, and then it'll be onto the next one
Error: fucks not found
New rage attak for the boss
Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound
Fortress of trust issues
Even if this isn't my first time seeing this tutorial
I love griffpatch
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