A new update has been released, changes a few things about the game people had issues with.
Additions
- Added a kill zone under the platform so if the player falls of they won't be soft locked
- Added Coyote Jumping (when you walk off a platform there is a small window where you will be able to do the grounded jump still)
- Added new animation for Jump, old jump is now used for double jump animation
Bug Fixes
- Made it so the Switch boss can't move when KO'd
Changes
- Made the check for time star use a rounded int
- Sped up the ball's recall speed significantly
- Releasing the controller joystick while aiming will no longer make the arrow instantly point right
- The player now passes through enemies
- Drone enemies now destroy themselves on contact with the player
- Made a few platforms bigger in the Laboratory
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