Game
Ravenlore

5 years ago

Recently I improved the base model of medieval peasants. The clothes now feature more realistic folds. And there is a lot more coming soon!




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An old viking model. I plan to reuse a lot from this model for better character design. It is not completely bad but it lacks folds and wrinkles. I will add those with normal textures! My game: https://gamejolt.com/games/tofw/479154

Hi guys! Here is a new Worldmap for my game Ravenlore. It is still work in progress. Ravenlore will be an RPG in a medieval Fantasy World.

Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.

Now with a nice hood and belt I think its way better

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

Hi guys!

Here is a little update to the space game project I was working on some time ago. I love space stuff.

Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.

Better NPCs for our game Tales of a northern Realm!!

https://gamejolt.com/games/tofw/479154

They are meant to be medieval peasants. I think I should give the textiles more variation. What do you think?

Here are shields and swords for the game. These are not viking like weapons. I will add them later. This is from within blender in Unreal engine they will even look better.

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.