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196
5 years ago

Recientemente, he programado "los bloques" que jugador puede llevar. Eso abre muchas posibilidades para nuevos puzzles. Eso es animación de level de prueba. Aquí he probado como esos bloques interactúan con su entorno cuando el jugador los lleva.




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RTG demo is available for download. Hello. I just released first public demo of RTG. RTG is sci-fi puzzle/platformer with strong background story. The game is using unique rendering method, software ray-tracing, which I made especially for this game.

I started works on RaTrac, engine with editor which is using software ray-tracing for rendering. Its primary goal is ability to create simple ray-traced games. It's still prototype but available for download. Here's showcase of the very first version.

RTG Dev Flashback - Central Hub This is central hub with main terminal. Player is repeatedly returning into it. In the terminal, more elements are unlocked as player progresses, adding more to game´s lore. Wishlist RTG on Steam: https://store.steampowered.com/app/4032050/RTG

Patluk — Official Teaser 1

La demo de RTG disponible para descargar. Hola, acabo de lanzar la primera demo pública de RTG, un juego de puzzle/plataforma sci-fi con un relato misterioso. El juego usa tipo de renderización único: CPU ray-tracing. Y claro, soporta idioma español.

New Devlog

Some of my other RaTrac creations ========================== Mis otras creaciones en RaTrac ==========================

RTG: puzzle, arcade, sci-fi, software ray-racing https://store.steampowered.com/app/4032050/RTG/

I love drawings of impossible geometry. I'll use them for this game's rooms.

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Me encantan los dibujos de geometría imposible. Los usaré para ambientar las salas de este juego.

RTG: puzzle, arcade, sci-fi, software ray-racing. Será disponible también en español. https://store.steampowered.com/app/4032050/RTG/