Hey All,
This is the first update for my game “RED&BLUE” which focuses on Re-balancing and gameplay tweaks.
Changed:
reduccing cooldown time from 3 seconds to 2.
new enemy take longer time to appear.
Overall gameplay is faster.
Hey All,
This is the first update for my game “RED&BLUE” which focuses on Re-balancing and gameplay tweaks.
Changed:
reduccing cooldown time from 3 seconds to 2.
new enemy take longer time to appear.
Overall gameplay is faster.
Better Performance & faster gameplay
Thanks for the 200 plays/download
Increasing Difficulty Update & A Question
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
Szayel Aporro Granz - Bleach
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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