Game
RED & BLUE [Alpha Version]
11 years ago

RED&BLUE Re-Balanced Update


Hey All,

This is the first update for my game “RED&BLUE” which focuses on Re-balancing and gameplay tweaks.

Changed:

  • reduccing cooldown time from 3 seconds to 2.

  • new enemy take longer time to appear.

  • Overall gameplay is faster.



0 comments

Loading...

Next up

Thanks for the 200 plays/download

Increasing Difficulty Update & A Question

Better Performance & faster gameplay

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)