Game
Dayshift at Popgoes
2 years ago

Regarding Dayshift at Popgoes.

| Devlog | 17.01.2024 |


Greeting
Hey there! I'm back for the first Devlog of 2024, first of all, Happy new year to everyone! I hope the start of 2024 was pleasant for all of you and that you don't live in a country with -10°C like me.

Devlog
With that out of the way, I wanted to speak about DSaP, see this as a devlog, which will now be posted monthly. Without further ado, I haven't been working on the game much, but instead working on small, private projects that will NOT be released. (They aren't really great and like, 5 minutes long. You aren't missing anything.) However, those projects helped me improve in using the Engine and I am now confident in making the actual game. Yeah, I haven't been working much on the game since I've chosen to re-do it from scratch a few months ago. But development is going well as of now and I am sure the next devlog will have alot for all of you to see!

As of now, I am re-making the ENTIRE game page. I know it doesn't look good, I know I didn't work on it as much as I should've considering its the first impression you get of the game. All assets (Sub-heading graphics, for example.) will be re-done and overhauled to fit with the new design aswell as the thumbnail, main header, description, etc.

I don't have much to show, really, but I don't want ya'll to go out empty-handed after months of silence and basically no update since this page was made (A whole year ago!) so I will attach the current Titlescreen for you to see! @Backslay made it for me and I think it looks really great. Let me know what you think!

titlescreen_newest.png

The Demo

Now, the (probaly) most interesting part of this whole devlog...
The Demo V2! Yeah, that's right, I'm working on a reworked Demo version of the first 2 Days. I cannot give ya'll a date yet, but worry not, the wait will not be that long. More information regarding the Demo will be posted in future Devlogs.

That will be all, cya next month!



1 comment

Loading...

Next up

art comission.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

not the greatest house, but it's a house! :D

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800