Difficulty: ★★★☆☆
Price: 2015$
Hp: 6800
Sp: 110
Terror Radius: 60 studs
Pronouns: He/Him
--PASSIVES--
Saved Souls [only works after at least having one survivor dead!]: If Savior lands an M1 in a 7 stud distance from the survivor, a ghost of a survivor will appear and give the survivor that was hit Slowness for 0.7 seconds, Slowness Level increases until lvl III depending on the dead survivor amount.
Skeleton's Call: For Every 10th M1 Hit, the player who is playing as savior will recieve a undertale styled message, when it disappears, savior recieves Strength I and Speed I for the next 2.8s
--ABILITIES--
M1 (0.5s CD):
*Savior Stabs his dagger at a downwards angle that deals 20 upon hit.
Bone Smash (35s CD):
*Savior Lunges Foward At 2.5x his stamina speed and ground slamming, this causes 16 bones forming a square with each bone being 1-stud wide to appear on the ground, if a survivor is caught in the smaller square of 4 bones in the middle, they will take 45 Dmg, if they get hit from the large square of 12 bones surrounding the small square, they will only take 20dmg. Survivors will be knoked back the way they were facing upon taking damage.
Fight (28s CD):
Savior's screen blinks black for 0.2s and than turns completely black with all survivors, highligted in white and their souls visible this lasts for 2.5s, indication will stay for an additional 0.5 seconds after the transition back from the black template is over, Savior will also recieve invincibility during this state, however stuns will not be punished, just be neglected (as i think we have enough stun punishing killers)




(All Made By Undertale text box generator and all are in W.I.P. State)
Stab (25s CD):
Savior will unseathle his second dagger/bone thingy (idk) and throw it in a straight angle to where he is looking. The projectile functions like 1x's entanglement projectile but disappears after travelling 300 studs or hitting a survivor, afflicting Slowness II for 4.5s and dealing 15dmg if it lands succcsessfully.

















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