Game
Kastor: Elements
9 years ago

Release B: Bosses


Toodles, y’all! o/

5d0b2a5696a45.png

So before I quit being an indie and join a dev team (scary times!) I thought I’d mess around with K:E a little bit. The result was an update that adds randomly spawning bosses to the levels.

What this means for you, the players:

  • When a boss is defeated, you gain an extra weapon upgrade, meaning more weapons for everyone!

  • There’s a one in four chance that a boss will spawn in any level, including capitals.

  • They’re rather high powered, so newbies should be aware of that when taking them on. This also means extra XP.

Have fun playing, and as always: any questions, please feel free to ask. [;)]



0 comments

Loading...

Next up

Big things are coming. Big things are coming. Stay tuned to my twitter [ https://twitter.com/Fanatic_Studios ] for more info.

art comission.

Another house i made long time ago.

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...